The website is basically finished.  We plan to add some animations and a community Forum soon.

Work continues on the combat system. Almost there, creating unique systems for multiple characters that will be interchangeable between characters is no small feat.   Our level designer are finishing up the prototy type map that will be available soon.  Again, this is no small feat as the maps in Zhandou are “open ended” .

The Unreal Engine’s name is fitting. What we are accomplishing with this engine is well.. unreal!

More to come…

 

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And here we go….

Meet the Team ;-)

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